| Title |
Date |
Download |
The Impact of Time/Usage and PC Tune-Up Software on Selected PC Performance Factors
This study was designed to measure whether PC performance does worsen over time and whether PC tune-up software has an impact on such performance degradation. For each of the tested indicators of performance, researchers found significant degradations over time and found that a PC tune-up is effective in reversing this performance degradation. |
07/10/2009 |
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PC Responsiveness: Observed Changes Over Time
This study measures whether startup time lengthens over a period of time and, if so, what factors may contribute to this impact. The study quantifies changes over time by observing machines starting from a brand-new PC to one that is two years old.
Researchers found that over a two-year period, Windows startup time more than doubled, with an increase of 267%, the number of unnecessary startup tasks increased, from zero to 12, and the impact of unnecessary startup tasks sharply increased, accounting for 89% of the CPU usage. |
07/10/2009 |
Download |
Windows Startup: Observed Changes Over Time
This study measures whether startup time lengthens over a period of time and, if so, what factors may contribute to this impact. The study quantifies changes over time by observing machines starting from a brand-new PC to one that is two years old. Researchers found that over a two-year period, Windows startup time more than doubled, with an increase of 267%, the number of unnecessary startup tasks increased, from zero to 12, and the impact of unnecessary startup tasks sharply increased, accounting for 89% of the CPU usage. |
07/10/2009 |
Download |
To reflect the wide array of computers encountered in the field, iolo Labs divides PCs into a
series of machine classes. These classes group
and differentiate the most common uses for PCs and provide a snapshot of the
hardware currently associated with each use. Machine classes establish a
vernacular used by iolo Labs—when research is performed, testing can readily capture
both the computer configuration and the typical use of the computer. Currently,
iolo Labs defines five machine classes: Gamer, Power User, Home Office, Light User, and Dinosaur;
each is described in the below table. Read more...